Puzzle Projects
Delta: PRISM
The pinnacle of perfection, Delta: PRISM is a cyberpunk utopia within a dystopian wasteland. Remnants of the world we know as Earth have withered away with time, engulfed by the Dust that threatens humanity. Among the Deltas that cultivate life and progress, a streamer finds herself exiled for reasons unknown to anyone beyond the Triad. Or maybe, that's just what she wants you to think.
analoghorrorinanutshell
A certain web series creator has become rather cynical as of late. He claims that the ARG/Unfiction community has become toxic, elitist and is forcing originality for originality's sake. Going by the alias of "the fearmaster" and posting the usual totheark/Local 58 style videos, he seeks to prove that nothing is completely original and everything is derivative of something that came before it. It's impossible to create something new without first using someone else' work as a starting point. And it's impossible to build off of anything if you don't have the means of which to do so. Can you prove him wrong? We'll see about that.
NULL
While uploading a video he made to YouTube, a man notices his computer has been logged into a strange account with an odd name: NULL. There is one video; he watches it and makes a response, asking whoever is behind it to stop. They don’t listen, and bizarre videos keep popping up, with strange codes and messages that he can't understand. Solve codes, translate sentences, examine images, and help make sense of this channel that someone has made just for him.
KuroYotogi
A mysterious man in search of "exceptional individuals" challenges university students from Brazil to solve his puzzles, donating money for charity as players progress through his challenges. However, constant warnings about an evil organization running the country from the shadows run parallel to the challenge, and KuroYotogi seems to employ a surveillance system with dubious ethics and intentions.
Unknown 9
A secret cabal of scientists, paranormal researchers, and mystics known as the Leap Year Society have discovered a different layer of reality known as The Fold. A series of connected narratives ranging from an ARG (Chapters), a trilogy of books (Genesis), podcast (Out of Sight), comic (Torment), and a video game (Ascension) explore the world that lies just past our consciousness.
The ASPMC
The American Society for the Protection of Magical Creatures (the ASPMC) was founded over a century ago to encourage the protection of magical creatures and their habitats. In the intervening years, the organization has atrophied and become a shadow of its former self. Remnants of ASPMC have taken it upon themselves to digitize their efforts and provided a series of missions for new recruits to help out.
Pangent Tech
(A.K.A. Pangent Technologies | Human Souls) The minds of a man and a woman are trapped as data inside a Cube, inside which time and space are meaningless. In our time, three women work at Pangent Technologies London to develop the dangerous tech that becomes the Cube (555), while posting puzzles, memes and game hacks, and being antagonized by their bosses. Also Eric is there.